Thursday, February 7, 2013

Wednesday, February 6, 2013

7 Key Principles That Make A Web Design Look Good


7 Key Principles That Make A Web Design Look Good

By Juul Coolen
Everyone and their grandfather (and dog) seems to have a website these days. The Web is getting more crowded by the day, with literally dozens of websites being added as you read this article. It is becoming harder and harder to get noticed among the masses.
“Fortunately” for us designers, not everyone seems to understand what makes or breaks a Web design. Granted, Web design is to a large extent a creative process and can therefore be called more art than science. But because it is intrinsically a medium of presentation, some rules (or at least principles) apply. By following some simple pointers, anyone should be able to create a visually pleasing design and take one step closer to fame. Okay, it’s not that simple, and talent and experience do matter, but anyone can turn their home page into something prettier within mere minutes.

substraction.jpg
So what makes something pretty? It is not Flash. Not to say that Flash has no merit, but Flash alone doesn’t make a design good; some nasty Flash websites are out there. Also, one doesn’t have to be a great illustrator to make appealing designs. Instead, look at Web design as a symbiosis of different elements. No single element counts the most; rather, the sum of the elements makes a design look good.
These elements are the 7 key principles that make a Web design look good:
  • Balance,
  • Grid,
  • Color,
  • Graphics,
  • Typography,
  • White space,
  • Connection.

1. Balance
Balance is all about ensuring that your design does not tip to one side or the other. It is like the balance of weight in achieving symmetry or asymmetry.
Example
Look at the dog in the header graphic of Khoi Vinh’s Subtraction website below. I took this example from The Principles of Beautiful Web Design by Jason Beaird. Jason points out how the cross to the right makes up for the added visual weight that the dog provides on the left. It is a small but not insignificant detail. See for yourself by hiding the cross with your hand.
This is what we call asymmetrical balance, and this is what balance is about. If you’re not careful about how you lay things out, the design will become unbalanced rather quickly. You can manipulate the visual weight of a design in many ways, such as with color, size and the addition or removal of elements. If you were to make the cross, say, a vibrant orange, it would become heavier and perhaps throw the layout off balance again. Achieving asymmetrical balance is an especially delicate matter that takes time to fine-tune and a somewhat trained eye to really pull off.
subtraction.jpg
Here below is another example of symmetrical balance, this one by The First Twenty. Although the header graphic is asymmetrically balanced (can you spot how it’s done?), the rest of the design lower down has symmetrical columns. Asymmetrical balance might be harder to pull off, but it tends to make a design more playful.
thefirsttwenty.jpg
You will find that every design you think looks good has a well-constructed balance underlying it. And every design featured here scores high on each of the seven principles we discuss. So take a minute to scroll up and down and see for yourself if they all pass muster.
2. Grid
The concept of grids is closely related to that of balance. Grids are a series of horizontal and vertical rulers that help you “compartmentalize” a design. Think of columns. Columns improve readability, making a page’s content easier to absorb. Spacing and the use of the Rule of Thirds (or similar Golden Ratio) make everything easier on the eye.
The Rule of Thirds and Golden Ratio account for why sidebars, for example, are usually about a third of the width of the page and why the main content area is roughly equal to the design’s width divided by 1.62 (equalling phi in mathematics). We won’t get into why this is, but it does seem to hold true in practice. It is also why the subject in professionally taken photographs is usually positioned not in the middle but at the intersection of an imaginary nine-square grid (three by three, with two horizontal and two vertical lines).
Example
The grid lends itself particularly well to minimalist designs. 5 Thirty One by Derek Punsalan shows why:
5thirtyone.jpg
While the design is not visually impressive in itself, the clear strict structuring of elements makes it easy on the eye. The left column is roughly twice the size of the right sidebar, which just makes sense and is something to think about when creating your own designs.
3. Color
What if you changed the base red on the The First Twenty website (above) to lime green? Would it look good? Most likely not. Because it does not belong to the same color palette (and of course lime green isn’t the easiest color to work with). Websites such as ColourLovers exist for a reason. You can’t just pick your colors Rambo-style, guns blazing. Some colors go well together, others don’t. A lot of theories on colors and their combinations exist, including conventions on monochrome and contrasting schemes, but a lot comes down to common sense and having a feel for it.
Find out for yourself what works together. Soak up as many website designs as possible, such as those featured on any of the many CSS showcase websites (like Best Web Gallery), to get a feel for how colors interact with each other. Pick two or three base colors at most for your design, and then use tints (which are lighter, mixed with white) and shades (which are darker, mixed with black) of these base colors to expand the palette where necessary.
Picking nice colors is as important as picking the right colors (that is, the right colors for the job). A Web design for a cozy little restaurant would do well with “earthy” tones: reds, browns, etc. Of course, there is no such thing as a surefire recipe. Every color sends out a message, and it is up to you to get the message right.
Example
Bence Kucsan’ Quommunication website has a color scheme style of his own. It’s mainly monochromatic (tints and shades of a single color) and achromatic (black and white) with a color (red) to stand out:
quommunication.jpg
The black and white conveys chic and professional, while the red adds the spice that makes certain elements stand out and keeps the design from looking dull; of course, more than just red makes this design interesting. By the way, one company in particular popularized this style.
Speaking of color, WebDesigner Wall by Nick La is pure bliss:
webdesignerwall.jpg
All of those soft pastels make this design shine. At first glance, the color choices may look somewhat arbitrary, but when you look closely you notice a strictly defined color palette, which is necessary to ensure that all of the elements get along well. The website, and especially its background, also demonstrates a good combination of colors and graphics, which brings us to number four…
4. Graphics
Okay, great design doesn’t need fancy graphics. But poor graphics will definitely hurt a design. Graphics add to the visual message. Websites like WebDesigner Wall have impressive illustrations, while others are understated.
Example
maxvoltar.jpg
Tim van Damme uses only a handful of graphics on his website Max Voltar, but he implements them with the greatest thought and care. A non-intrusive background image and a sophisticated crown are two of the graphics. Visually, they are not overly impressive, but they all add to the look and feel of the website, and nowhere is one out of place.
For some time now, Max Voltar has had a different design than the one shown above. But for the two months that this one was online, it was easily one of my favorites. Because of this and because its use of graphics is so exemplary, I picked it over the lastest version.
komodomedia.jpg
Rogie King’s Komodo Media is a lot more graphics-heavy, perfectly executed from both a technical and thematic standpoint.
You may not be a great illustrator or photographer, but that doesn’t mean you can’t put great graphics on your website. Some basic Photoshop skill, possibly some stock images and great taste are all you need. Try to make the graphics go well together, and make sure they embody the style you are aiming for. We are not all gifted with the same natural ability, though. You can pick up some things by learning from others, but sometimes you just have to pick the style that suits you best (like a clean style if you are not the greatest of illustrators).
5. Typography
The art of type is a tricky subject to talk about because it encompasses so many elements. While it can be regarded as a branch of design, one can spend a lifetime mastering all of its aspects. This is not the place to provide a complete typographic reference, so we will limit our discussion to what will benefit you in the short term.
Web typography is handicapped compared to print typography. The biggest difference is our lack of complete control over the appearance of type on the Web, due to its dynamic character. Obviously, dynamic rendering has its strenghts, but Web designers have little control over the results, at least for now. Missing fonts on the user’s computer, differences in browser and platform rendering, and generally subpar support in CSS make Web typography a daunting if not frustrating task. But while we may have to wait for CSS 3 for Web typography to reach its full potential, we have the means now to make it look interesting and, more importantly, pretty.
Font Stacks
There are several fairly easy ways to significantly improve your website’s typography, three of which we’ll cover here. One of them is font stacks.
Font stacks are just basic CSS. They let you define the order in which fonts should be rendered. To be precise, we are speaking of typefaces here, not fonts. For a good summary on this, please refer to Jon Tan’s Typeface != Font.
body { font-family: "Helvetica Neue", Helvetica, Arial, sans-serif; }
The property above will give the body copy the typeface of “Helvetica Neue.” This, however, requires that the user’s computer has that particular typeface installed. Macs nowadays come with Helvetica (Neue) pre-installed, but most Windows machines don’t.
The beauty of font stacks is that you can define “fallbacks,” meaning that whenever a defined typeface is missing, the browser simply looks for the next one in line. Of course, this means the design will not look exactly the same for everyone, and as such we lose some control yet again. But for those who do not want to resort to another solution (such as image replacement), this is the best that pure CSS offers at the moment (until the day we can comfortably use @font-face).
wilsonminer.jpg
Wilson Miner uses the font stack we cited above. Helvetica Neue is an improvement of Helvetica. And while Arial is installed on almost every computer (at least on Windows and Mac machines) and therefore a popular choice for the Web, most designers prefer Helvetica to Arial. This way, you get the best of both worlds: Helvetica for those who have it and Arial in case Helvetica is unavailable.
jontangerine.jpg
Jon Tan uses another interesting font stack for his headings:
body { font-family: baskerville, 'palatino linotype', 'times new roman', serif; }
Only a relatively small number of visitors will see the headers in Baskerville, but that is not a problem. It gives the design an extra bit of character while not hurting anyone who doesn’t have it. Again, font stacks are not a perfect solution, but they do give you an advantage.
Measure and Leading
Measure is the length of lines, and leading is the height (or vertical spacing) of lines. In CSS, measure can be controlled by defining a width for the containing box (e.g. the paragraph element). Both affect readability. If the lines are too short or too long, users won’t be comfortable reading the content; one often sees this problem with fluid layouts. Between 40 and 80 characters per line seems ideal.
Leading can be increased (or decreased, if you really want to) by defining the line-height CSS property. Generally, a line height of 1.5 works well for paragraphs. This means that when the size of the text is 12 points, the height of the line becomes 18 points (12 × 1.5), which gives the text some breathing room.
Hanging Quotes and Bullets
A third way to improve readability is with hanging quotes and bullets. Rather than leave the text of bulleted lists and quotes with the default alignment, horizontally align it with the rest of the text on the page.
Tim van Damme uses hanging bullets for his latest redesign of Max Voltar:
maxvoltar2.jpg
We have added the red line to emphasize how all of the text has been horizontally aligned. By simply setting the padding-left CSS property of the bulleted list to 0, you can achieve the same result.
Pulling off hanging quotes, on the other hand, is not as straightforward. Most designers resort to a background image for quotation marks and then align accordingly, as done by Matthew Buchanan:
matthewbuchanan.jpg
The hanging quotation mark here does not disrupt the flow of text. It’s a detail not often attended to but well worth the investment.
Print Rules That Do Not Apply
Print and Web are not the same. That seems pretty obvious, but a lot of people treat them as if they were the same. Print is fixed, and the Web is dynamic. Having complete control over how your Web design will look for everyone is impossible.
Vertical rhythm, proper justified text (with hyphenation and without rivers) and multi-column layouts are just a few of the features of print that are (almost) impossible on the Web. Thus, we have a lot to look forward to with CSS 3. CSS 3 will probably not be, however, a be-all and end-all solution, and it will likely be another few years before we can fully take advantage of it. We simply have to accept these differences for now: don’t look at the Web as an online version of print; rather, use the intrinsic potential of the Web to its fullest.
A Word About Image Replacement
What about image replacement (the technique of replacing fonts with images)? We’ve talked about font stacks, but aren’t they inferior to image replacement? Well, that depends on what you think is more important: being able to display the exact font you want or having dynamic, accessible and SEO-friendly content? Certain image replacement techniques have gotten pretty advanced, but they still aren’t as flexible as plain text. Image replacement lends itself well to headers and excerpts, but it is hardly a solution for body text.
6. White Space
White space, or negative space, has to do with what is not there. Like measure and leading, white space gives text some breathing room and spatial peace. You can make elements stand out by adding white space around them. Copy, for example, shouldn’t look cramped. To ensure readability, make sure paragraphs have sufficient padding.
Perfume ads — or any ad for a luxury product for that matter — are known for their use of white space… loads of it; and a serif typeface for good measure.
Example
shiftpx.jpg
I suppose it’s time for a shameless plug. The screenshot above is of my own website Shift (px). The design relies heavily on typography and white space. White space probably takes up about 50% of the page. White space is one of the easiest (because you aren’t really adding anything, are you?) and most effective ways to create a visually pleasing and readable design.
White space adds a lot of class to a design. Don’t be afraid to leave some holes open, even gaping ones. Inexperienced designers are tempted to put something in every little corner. Design is about communicating a message. Design elements, therefore, should support this message, not add noise to it.
Another good example of plenty of white space:
astheria.jpg
Kyle Meyer’s Astheria shows that not much is needed for a pleasing design. Some people may confuse “minimalist” with “simple.” But pulling off such a style is neither simple nor easy (even if one does not have to be great with graphics or illustrations).
7. Connection
“Connection” is a bit of a made-up term here, but it seems to be the best one for what we mean. Connection here refers to a Web design that has both unity and consistency. These two attributes demonstrate the profesionalism of a design (and thus its designer). They are very broad attributes. A design should be consistent in its use of colors, in its range of fonts, with its icons, etc. All of these aspects count; a design can look great and still suffer from inconsistencies.
When a design is inconsistent, its unity can be lost on the user. Unity is slightly different from consistency. Unity refers to how the different elements in a design interact and fit together. For example, do the colors and graphics match? Does everything contribute to one unified message? Consistency, on the other hand, is found between the pages of a design.
Unity is perhaps the more important of the two. Without unity, having a good design is hard. Inconsistency, however, may look a bit “sloppy” but may not make the design “bad.”
Of the seven principles addressed in this article, connection is the most important. Connection has to do with how all elements come together: balance, grid, colors, graphics, type and white space. It is sort of the glue that binds everything together. Without this glue, the design falls apart. You could have pretty type and a brilliant and meticulously chosen color palette, but if the graphics are awful or simply don’t match or if everything is crammed together without thought, the design will fail.
This is the hardest part of designing. It is not something that can be easily taught or necessarily be taught at all. A little natural ability and experience is required. But it is what it is, and it makes a design look good in the end.
Example
webdesignerwall2.jpg
We praised Nick La’s WebDesigner Wall earlier because of its lovely graphics, but it is also a good example of connection. When you look closely at the graphics and the style in general, everything has a hand-drawn watercolor look to it: the articles’ images, the watercolored background images, the hand-drawn doodles and icons, the styling of the poll, and so on. The attention to detail makes this design excel.
Further Resources
Conclusion
Good Web design is not limited to the seven key principles discussed here. Aspects such as accessibility, readability and usability play a part, too.
This is the reason why Web design is so difficult. Getting your feet wet in design is easy, especially today, with so many content management systems, blogging tools and themes readily available. But truly mastering all of the facets of Web design takes time and, let’s be honest, talent. Having the ability to craft pretty designs is just one facet, but an important one.

Museums & Galleries



  • MMK Frankfurt am Main | Museum für Moderne Kunst
  • bauhaus-archiv museum of design
  • Vitra Design Museum_Germany
  • 010101 : Art in Technological Times
  • The Chicago Athenaeum
  • Welcome to the British Museum
  • Tate Online: British and international modern and contemporary art
  • The National Gallery, London
  • db artmag - all the news on Deutsche Bank Art / db artmag - alle Infos zur Kunst der Deutschen Bank
  • Deutsche Guggenheim_Berlin
  • Museum of London - Home
  • Royal College of Art_Show
  • welcome to Musée d'Orsay (english version)
  • Museen Basel_list
  • Type Museum
  • Typemuseum
  • National Museum of Science and Technology
  • MoCo Tokyo - Modern contemporary design & architecture
  • MUSEUM INFORMATION JAPAN
  • ICC
  • Cooper-Hewitt, National Design Museum | Home
  • National Academy Museum and School of Fine Arts
  • Uffizi / Polo Museale Fiorentino
  • The State Hermitage Museum
  • Museo del Prado
  • Fine Arts Museums of San Francisco - de Young - Legion of Honor
  • Harvard University Art Museums
  • MIT MUSEUM
  • Peabody Museum / Yale University
  • U-M | Museum of Art (UMMA)
  • Indiana University Art Museum
  • Princeton University Art Museum
  • Polo Museale Fiorentino (Uffizi)
  • Cameron Art Museum - Home
  • Harvard Art Museum / Welcome
  • Louisiana Museum of Modern Art
  • Science Museum
  • Galerie ADLER, Frankfurt am Main - New York
  • Web Style Guide, 3rd Edition


    resources from: http://webstyleguide.com/wsg3/1-process/2-development-team.html

    1. PROCESS

    The Site Development Team
    The strategic importance and project budget for your web efforts will largely determine the size and skill depth of your web site development team. Even for a smaller project, however, you’ll need to cover the core team disciplines. In most small to medium projects one person may handle multiple tasks or someone with specialized expertise (graphic design, for instance) is hired for specific assignments. Many managers who are assigned the responsibility of creating a web site don’t have the luxury of picking specialist team members. Inventory the skills and aptitudes in the team you assemble, and consider careful outsourcing to supply any expertise your team lacks.
    The core skill sets needed in a web site development team are:
    • Strategy and planning
    • Project management
    • Information architecture and user interface design
    • Graphic design for the web
    • Web technology
    • Site production

      In larger web projects each role may be filled by a separate person, although in more specialized skill areas those contributors are not likely to be full-time team members for the duration of the project.

    Web team roles and responsibilities
    Core web team roles and extended secondary team roles in larger web projects are:
    • Project stakeholder or sponsor
    • Web project manager
      • Account executive
      • Quality assurance tester
    • Usability lead
    • Information architect
    • Art director
      • Web graphic designer
      • Interactive designer (Flash, JavaScript, Ajax)
      • Media specialist (photography, illustration, audiovisual, Adobe Flash)
    • Web technology lead
    • Site production lead
      • html page coder
    • Site editor
      • Site copywriter
      • Content domain expert (content coordination, research)
    Project stakeholder or sponsor
    The project sponsor or stakeholder is the person or group responsible for initiating the web site project. In most instances the sponsor is the client or customer for the web site development work, but in smaller in-house department projects the sponsoring manager and the web project manager may be the same person. The sponsor provides the overall strategic vision and purpose for the site development project, approves the contract or work plan, is responsible for the budget and project schedule, and provides the resources to support the work of the site development team.
    The sponsor is the client the team works to please, but sponsors have critical work to perform as part of the overall site development team. Sponsors act as a liaison to the rest of the sponsoring organization, provide critical domain expertise, coordinate with the larger goals of the sponsoring organization, and deliver site content and domain expertise to the project. As such, it is critical that sponsors and other stakeholders understand their responsibilities to the web team: late delivery of web site content is the most common cause of blown schedules in web development projects. Sponsors also are typically responsible for third-party or external content contracts, other media licensing negotiations, and coordination with other marketing, information technology, and communications efforts at the sponsoring organization or company.
    Web project manager
    The web project manager coordinates and communicates the day-to-day tactical implementation of the web site project, acting within the constraints of the project charters and goals, project budget, development schedule, and quality objectives laid out in the planning stages. The project manager is the team member ultimately responsible for keeping the overall team activities focused on the site strategic objectives and agreed deliverables, and he or she continually monitors the scope of the project activities to ensure that the team stays “on time and on budget.” The project manager acts as the primary contact between the web team and the sponsor and manages the overall communication among creative, technical, and production elements of the web site team. In larger web projects the project manager is not normally part of the hands-on production team, but in smaller in-house projects the sponsor, design lead, or technical lead may also act as the project manager for the site team. Project managers create and maintain the project planning and strategy documents, budget spreadsheets, project schedules and Gantt charts, meeting notes, billing records, and other project documentation that details the team’s activities (fig. 1.1).

    Figure 1.1 — Gantt charts are commonly used to keep track of project phases and team responsibilities.

    Usability lead
    The usability lead’s role is to shape the overall user experience. The usability lead works closely with the information architect—in fact, the same individual often fills both information architect and usability roles. As the primary user advocate on the development team, the usability lead has responsibility for user testing, user research and persona development, and universal usability standards for the site project. In the initial stages of design, the usability lead is responsible for running interviews, field studies, and usability tests and for producing personas and scenarios to inform project requirements. Once designs are conceptualized in the form of diagrams, wireframes, and prototypes, the usability lead tests the designs with users and gathers feedback for the site designers and developers. In the final stages of a project, the usability lead evaluates the effectiveness of designs through additional field studies and user testing and ensures that universal usability goals are met. The usability lead is also responsible for evaluating the success of the project (Does the site accomplish the goals? Are users successful and satisfied with the design?) and for measuring project outcomes (Are more users visiting the site? Is the site producing more revenue?).

    Information architect
    The site information architect organizes and categorizes web site structure and content. The information architect is most active early in the design and planning phases of the project, developing content categorization schemes, consistent site terminology, content structure across the site, and site architecture diagrams that explain the overall site planning to both the sponsor and the web team members. Information architects also work closely with the site designers to craft page “wireframes,” the diagrammatic page grids that show how various areas of the page will be used to support site identity, navigation, and page content. Page wireframes form the crucial link between the overall site architecture and what the user sees on each page of the web site, determining how easily a user can find the site’s content and features and shaping the user’s overall experience. Information architects often have a background in library science, using controlled vocabularies, carefully designed content and navigation nomenclature, and search techniques to help users find relevant content. The primary deliverables from the information architect are usually charts and diagrams: site architecture overviews, page wireframes, and user interaction explanations. These visual representations of the site planning process are crucial to communicating site structure and user experience to both sponsors and other web team members, particularly the back-end technical developers who support the interactive elements of the site. Wireframes in particular are used by the usability lead to test design concepts with users (fig. 1.2).




    Figure 1.2 — Web site designs are necessarily abstract. Planning diagrams such as wireframes are a crucial means to convey ideas about the site structure.

    Art director
    The art director’s primary responsibility is the overall look and feel for the web site, establishing the site typography, visual interface design, color palette standards, page layout details, and the particulars of how the graphics, photography, illustration, and audiovisual media elements of the site come together to form an integrated whole. As the web has matured over the past decade, many graphic design professionals have become specialists in designing for interactive media for computer screens and are well versed in user interface design, web navigation, and site architecture. In smaller projects an experienced web art director often assumes the information architecture and usability roles in addition to directing the visual design of a site. In the site development and planning stages the art director creates or supervises the creation of increasingly complex design sketches to illustrate the evolving design proposals to the project sponsor and web team. As designs are approved the art director supervises the conversion of these design sketches into the detailed specifications of graphics and typography that the page engineers will need to create html (HyperText Markup Language) page templates (fig. 1.3). In larger organizations the art director is usually the person responsible for assuring that the new web design work is consistent with any established corporate identity and user interface standards.

    Figure 1.3 — Wireframes inevitably look boxy, but the final visual designs don't need to be.

    Web technology lead
    The web technology lead must have a broad grasp of web publishing environments, development languages and web development frameworks, web database options, and network technology. The technology lead acts as the bridge, translator, and plain-English communicator between the technologists and the creative and project management elements of the team.
    As part of the site planning process the technology lead creates the general blueprints for the collection of technologies that will support the chosen web site technology framework, including content management, rss (Really Simple Syndication) or other xml (Extensible Markup Language) content formats, database integration and support, custom web programming, and integration with other applications or databases that supply content or interactive features to the web site. The technology lead provides the primary data-processing architecture for the project, determining the technical specifications for the overall web development framework, assessing the developing strategy and goals, and matching those needs to appropriate technology solutions. In larger projects the web technology lead typically manages teams of programmers, network or server engineers, database administrators, software quality assurance testers, and other information technology professionals that support the production and design teams.
    Site production lead
    Early in the design stage the site production lead is responsible for converting initial web site page mockups, designs, and wireframes into html pages. Once the site has been planned and the design and information architecture plans have been completed, the site production lead manages the work of building the site’s pages, either directly in “plain” html or within a web content management system (cms) or using web site production software such as Adobe Dreamweaver. In coordination with the site technical team, the site production lead is typically responsible for creating the master page templates in xhtml (Extensible HyperText Markup Language) and Cascading Style Sheets (css), validating page code, and assembling the work of the information architects and site graphic designers into finished page templates ready to be filled with content. If a cms is used to deliver the finished content, the html/css page templates must be converted into the required format. In larger projects the site production lead usually manages a staff of web designers who fill pages with content, integrating finished text, graphics, and audiovisual elements on each page and linking pages to the larger web site and (usually) to other web pages on the Internet. In many web teams the site production lead also manages the work of site editors and copywriters.